How do I start wxWidgets?

February 15, 2021 Off By idswater

How do I start wxWidgets?

Getting Started with wxWidgets

  1. Choose and install your development environment.
  2. Either download pre-built libraries of wxWidgets, or download the source code and build it yourself.
  3. Build one of the sample projects that ship with wxWidgets (e.g. \wx288\samples\minimal).
  4. Write and compile a simple Hello World application.

Is wxWidgets easy?

The wxWidgets library makes programming GUIs incredibly easy, far easier than with most platform APIs. Jeff Cogswell shows how this handy C++ library can shorten your programming time with powerful classes that are simple to use.

Which platforms do wxWidgets work with?

wxWidgets is supported on the following platforms:

  • Windows – wxMSW (32/64-bits Windows XP up to Windows 10)
  • Linux/Unix – wxGTK, wxX11, wxMotif.
  • Mac OS – wxMac (Mac OS X 10.3 using Carbon, Mac OS X 10.5 using Cocoa), wxOSX/Cocoa(32/64-bits Mac OS X 10.7 or later)

Is wxWidgets dead?

The project is certainly mature (who wouldn’t, after 20+ years), but is not dead at all. You can look at the commit activity to check for yourself.

Is wxWidgets free for commercial use?

Yes, you can. The LGPL aspects of the licence protect the library itself, i.e. you can’t sell a modified version of the library without providing your changes under the original licence.

What is wxSmith?

wxSmith is a free Rapid Application Design plug-in for Code::Blocks, a free IDE for C++, wxWidgets and other languages. wxSmith is designed to allows easy visual creation of wxWidgets window frames and dialogues within the IDE. Some additional information is available on the Code::Blocks Wiki.

Where is wxWidgets installed?

Enter the following commands to install the wxWidgets header files in the standard directory /usr/local/include and the library in the standard directory /usr/local/lib: Skip to the section “Install the wxWidgets header files and library”. You should now be able to run the minimal sample program (Figure 3):

Is wxWidgets native?

wxWidgets uses the native toolkit of the platform, (GTK on Linux, Win32 GUI API on Windows, Cocoa on MacOS X).

Is Qt better than wxWidgets?

The feedback from experienced users who have tested one or both of the frameworks, is valuable as it can save weeks of evaluation. I’m using Qt, seems pretty thorough, good documentation. wxWidgets seems a little more lightweight.

Which is better Qt or GTK?

I would recommend Qt, because it’s more than GUI, it has nice Python bindings (so does Gtk), and GUI libraries themselves are (subjectively speaking) more pleasant then Gtk. Gtk is on the other hand more common in linux world, so you can probably get more help on the web.